



New and exclusive to CvS2:EO was Super Canceling. P-Groove: Play scheme from Street Fighter III: Parries, dash, tactical recovery, and hop.

A-Groove: " Custom Combo" play scheme from Street Fighter Alpha 2 and 3: 2 Super Gauges, dash, roll, counterattack, safe fall, and Custom Combo mode.C-Groove: Play scheme based on the Street Fighter Alpha series: 3 Super Gauges, dash, level 2 Super canceling, counterattack, air block, tactical recovery, and roll.( Choi Bounge g also appears as a summonable character in certain special moves and super combos)īefore selecting a team, the game offers a selection of "Grooves," which change the way the game is played, as well as "AC-ism" or "GC-ism" Grooves GC-ism simplifies the control scheme, originally designed for the GameCube gamepad, which is not intuitively designed for fighting games. ( Yang also appears as a summonable character in certain special moves and super combos) Shin Akuma and Ultimate Rugal are the boss fighters, and display tactics typical of bosses from SNK Playmore's fighting games. The game boasts a large lineup of characters from Capcom and SNK's fighting game franchises, mainly Street Fighter and The King of Fighters, and contains four console-exclusive bonus characters: Evil Ryu, Riot Iori, Shin Akuma (Shin Gouki in Japan), and Ultimate Rugal (God Rugal in Japan) powered-up versions of four regular characters. During the events, two powerful fighters, Akuma and Rugal, fight each other, and one gains the power of the other, turning into either Shin Akuma or Ultimate Rugal, and battling the player's team or single character. The game's storyline involves large numbers of fighters from around the world and across time coming together to battle for the title of World Champion in a series of 3-on-3 or 1-on-1 battles. SNK 2 EO, EO being an acronym for "Easy Operation" (named after a mode in the game), is a 2002 fighting game for the Nintendo GameCube and Xbox.
